darkBundleColors
fun darkBundleColors(basic: Color = ColorTokens.BundleBasic, basicGradient: Brush = bundleLinearGradient(
ColorTokens.BundleBasicStart,
ColorTokens.BundleBasicEnd,
), medium: Color = ColorTokens.BundleMedium, mediumGradient: Brush = bundleLinearGradient(
ColorTokens.BundleMediumStart,
ColorTokens.BundleMediumEnd,
), top: Color = ColorTokens.InkDark, topGradient: Brush = bundleLinearGradient(
ColorTokens.BundleTopStart,
ColorTokens.BundleTopEnd,
), onBasic: Color = ColorTokens.White, onMedium: Color = ColorTokens.White, onTop: Color = ColorTokens.White): BundleColors