darkBundleColors

fun darkBundleColors(basic: Color = ColorTokens.BundleBasic, basicGradient: Brush = bundleLinearGradient( ColorTokens.BundleBasicStart, ColorTokens.BundleBasicEnd, ), medium: Color = ColorTokens.BundleMedium, mediumGradient: Brush = bundleLinearGradient( ColorTokens.BundleMediumStart, ColorTokens.BundleMediumEnd, ), top: Color = ColorTokens.InkDark, topGradient: Brush = bundleLinearGradient( ColorTokens.BundleTopStart, ColorTokens.BundleTopEnd, ), onBasic: Color = ColorTokens.White, onMedium: Color = ColorTokens.White, onTop: Color = ColorTokens.White): BundleColors